Looks great and sounds brilliant but it locks up after a few seconds play?! I’m playing it on the 64 Maxi.
Viewing post in SG Invaders MMXXVI (C64) comments
Thanks for the feedback — that’s good to know.
I don’t have a 64 Maxi to test on, so I’m unfortunately not able to do any targeted debugging for that platform. That said, I’m currently working on a small update that includes some refactoring, so there’s a chance it might resolve itself as the code becomes more optimized and streamlined.
Hopefully the browser version up top works for you in the meantime :)