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Hey! super cool game! I did get stuck semi-right away near the upper table on a fallen chair. Another thing Is (just a personal thing for me) the unpixelated UI kind of clashes with the heavy pixel style of the game. Also when you dive deeper some orders of options when interacting breaks (I only can remember the manuscript specifically). Also even after the senses abandon you Old descriptions have their voices, maybe you could change it in some way to remind you of their absence? I also maybe think auto kicking you out of the dialogue after using the door on the key would be good, I was a bit confused on what to do for a moment when I just straight up disapeared from the front of the door lols. But other than that a super cool game and I def think you did great for a first toe dip into the art form!

Thanks for your feedback and suggestions. This project is making me understanding a lot of things.

Unfortunately, some things are broken from the start and difficult to fix, but I'll definitely take these bugs and use them as lessons for a future projects.

But I'll implement some of the fixes you suggested for the next update, which will include a localization system to include Italian.