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I'd say that this is the most polished entry I've played so far.  Every part of the game feels finished, and there's a high attention to detail.

The combat is consistently great in this one.  Even though I've never played your other works, the variety of inspirations are carried into an RPG format in creative ways that give the combat a ton of flavour while also being amusing.

Each character has a strong voice that presumably reflects the tone of their game, though I can imagine that I didn't get the full effect since I'm not familiar with their games.  The fact that you have five characters and only allow me to use four makes me want to revisit this one after trying some of the others.  But not until after playing the rest of the Game Jam games, there's already enough on my plate. hehe

The non-fictional meta-story is insightful.  As somebody who's on the other side of the gamedev fence, having made exactly one game for this jam, hearing the thoughts and feelings of someone who has spent longer in this space will shape how I think about it going forwards.