The game looks cute and it does reflect the theme. If you want to improve it further, the main areas I would recommend focusing on are animation and the way collisions between the character and objects are handled. The animations feel too jerky at the moment, and the collision handling often produces visible visual glitches.
The visual style has a playful minimalist charm, but I would work on that as well: many of the models still feel rather rough, like plain single-color geometric shapes without much refinement. The main character, however, is quite cute and appealing.
It would also be worth revisiting the soundtrack, since right now it feels too repetitive. Overall, though, I can absolutely see this becoming a charming little adventure if the technical issues are resolved and the visual and audio direction are brought into a more unified style. With that kind of polish, it could turn into a genuinely enjoyable game.