The art in this game is genuinely lovely. I have always envied people who can draw like that. I really liked both the way the theme was interpreted and the main mechanic.
If I were the developer, I would push this further into a more involved puzzle game: one where you have to memorize specific facts, and then, under time pressure, answer not general questions but questions based on those in-game facts in the same true-or-false format, while also keeping in mind that sometimes you are supposed to answer falsely. I think that could turn it into a genuinely deep and engaging mental challenge.
In its current form, the game’s main strengths are clear: a distinctive and genuinely excellent art style, no noticeable bugs, a core mechanic that works well, and a strong interpretation of the theme.