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(+1)

Hey Kozure! I did contact their support a few days ago, waiting for their reply.

The reason the files are quite big is because it ships a small, local and offline LLM for the NPCs dialogues. I did mention this on the jam submission, but I believe I forgot to add this to the description of the page. Sort of a novelty feature I was testing on this game, but still needs quite some polish.

LLM for NPC dialogues ? That's interesting. I'll check your game out. I saw couple of games like that on AI and Games jam, you're probably familiar with the site. It's a youtube channel about AI in video games. Tommy Thomas covered some games which LLM is used for NPC dialogues as well on the channel