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SOLID BASE.
what i would appreaciate: a minimap. took a biut to figure out where what is,

Camera maybe a bit more zooming out? 

Slower beginning. its stressfull from the beginning. let the player adjust a bit to the map and explore. 


e.g. when a ship is docking show where they need to go and so on. 

Hi, thank you for the feedback! 

Apart from onboarding / first time user experience - anything more you would like to point out? I am mostly interested in if the overall experience was engaging and fun or if it is more like: "nice, but I wont play it because core gameplay and / or progression is not engaging enough ."

Mmmmmm...I haven't touched it since then.

I think it can get boring after 2-3 runs?


I think I would enjoy it longer if you are able to develop some supply chain management out of it? Like upgrades that automatically mine stuff, hire a minion that brings stuff from a to b?

Got it, thank you for the clarifications!