Turned out pretty solid. The core gameplay loop is actually enjoyable, but I'd rework the enemy spawning system instead of them disappearing and new ones popping up, it would feel better with a smoother transition. I'd also swap the music for something less casually-cheerful. The tail-dropping mechanic never came in handy for me, and honestly in its current form I can't really see how it would. Overall, a nice take on Slither.io, and the visual style, despite its minimalism, was pretty satisfying too