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(+3)

Love the art, the music fits pretty well too. One thing I'd add is a more obvious indicator for when you take damage. The damaged heats and regular hearts are so similar in color that it's hard to tell when you really took damage. 

The use of stamina was also creative, though something like exhausting stamina only when jumping in the air might make the game less about stamina management and more about accuracy (don't know if that's intentional or not though). 

Love the lore :)

(+3)

I love the reviews you leave on all the games. Your comments are very constructive and help us see the things we can improve :)

Ironically, someone on the team mentioned the same thing about the color of the hearts, but we didn't pay much attention because we thought it looked fine, however, when we changed the color palette, some things changed. We would have liked to do something more besides the stamina bar, but we couldn't do it because of time, but we are happy that many people like that mechanic ^^

Your game is good too!

(+2)

Thank you for the positive comment

Love your pfp. I should try and animate mine too :)

Personally, I prefer it when the reviewers on your projects don't just feel like ghosts (experienced a lot of that in High Seas and Summer of Making). That's why I try and maintain the standard of a comment on every project I review. Helps make everything feel human instead of robotic.