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(+1)

Sorry for the delay, and yes, they are rare, although in the new update I have an endless/survival Mode system based on your energy, but that’s probably not what you’re looking for

Combat is optional here and not the main mechanic.  You’ll only need the ingredients that enemies drop, and of course, you’ll also get animations as a reward. But no gear, leveling up, or anything like that

I explained this system in more detail in the latest DevLog: Here