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Summary

The game freezes (indefinite hang, not a hard crash) when pressing Advance Year somewhere between years 18 and 20. The window remains open but becomes unresponsive. This is distinct from the CPU-spike issue addressed in 0.1.7, which was a gradual slowdown over a longer run — this one is sudden and reproducible at a consistent point in the timeline.

Steps to reproduce

  1. Start a new game (or load a save — see notes below)
  2. Advance through years normally
  3. At approximately year 18–20, press Advance Year
  4. Game hangs — no further output, window does not close

Expected behaviour

Year advances normally; event for that year is processed and displayed.

Actual behaviour

Game freezes. Based on the output captured during the session, the freeze appears to be an infinite loop rather than a crash, which is why the window stays open.