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That was... quick 😲
Hello There! I am Divyansh
Thanks for playing the game, its the quickest that i have received feedback after just uploading the game for 40 mins.

This game was a college project (are you from my college?) that we had to submit on 18-03-2026 (IST). So, I had to upload this today. I know it has lots of bugs and corner cuts. But hey, at least I uploaded the game (many of the teams left) and that too an OpenWorld with lots of mechanics. It was not supposed to be played by someone outside of my college 😅. As I would have been there if someone played it and would have given them a tutorial.


Initially, I envisioned this to be a lot better than it currently is (Multiple Cities, Day Night Cycle, Apartment Renting, More Cycles, Customization), but due to some health problems I had to pause for 20 days (it's a lot for a 2.5-month project deadline).

Tho it didn't come out as expected I am still very proud of this game as this is my first open world with this many systems and mechanics in place all working together like gears in a machine.

The things you mentioned are perfectly valid criticisms and I will be working on that if i work on this game any further. I will ask my mentors first if this game will be going to IGDC.

Replies:
1.Yeahhh I forgot about that. There was initially a exit button, but I removed it for a webgl build and forgot to put it back

2. I will add a skip cutscene option in the bottom right

3. True, I skipped Tutorial as making it would cost me time and I didnt have that. will include it if i develop this further.

4. Yeah. I really couldn't find time for sfx and music. I really wanted to include them too

5.  Yeah, I didn't think it through, thanks for pointing that out!

6. What do you mean by "early stages" There are engines that you can swap out and i actuallly didnt put instructions on how to activate them.

To activate, go to a garage. equip a fuel tank, then an engine, then start the engine by pressing "F".

7. Yeah, you can do that! Just Equip a Chair or multiple sofa options and attach them to the back from the garage.

8.  Well... that actually happens due to sorting issue, as the arrow go under neath the building so they disappear, will fix it!

9. Yeah, It's a collider issue with the building that will appear later

10. Yes, I agree, will expand more of the map to include more of the area.

Thank you for playing my game! I really appreciate the feedback!

Actually I just decided to go to Most Recent and play something and your game was the first one I saw...

About "early stages". I played quite a bit so I didn't know how much content there was in the game and I thought just to call my 30 minutes of playing "early stage" (and yes I didn't turn on the engine)

P.S. There may be inaccuracies in the text as I don't have a good command of English and I use a translator