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(4 edits)

I watched the video a bit more and I should have given the player a proper weapon from the start because hitting an enemy like 5 times to kill them isnt very fun (there was a rapier in the chapel courtyard that you didnt pick up btw). I made the weapons slightly faster but its probably still too slow. The enemies also kick way too often and it makes getting too close to them a chore. So I do agree with these points. The combat system is weird but I'm obviously not trying to copy dark souls its more a mix of mordhau and weird late 90's early 2000's arpgs like severance blade of darkness.