I really liked the retirement home, and the walking animation was especially good! There's something so interesting about growing old, I think you perfectly captured it through the necessity of a walker, the senile other old folks, and the inability to read due to a blurry vision. I'll admit I wasn't able to make it to the end but I tried multiple times, each time finding something new and cool. I thought the dark rooms to evade the security caretakers was really cool. The general aesthetic and the sound design were very good. I also noticed the different rooms, like the staff room where a caretaker came out of it.
I think it could be nice to have a small sprint, it doesn't have to be crazy since you're playing as a really old person but just a short burst that could make it easier to evade the caretakers and escape into darkness.