Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

To be honest I found the game extremely disorienting lol. Going into the room with the camera changes was very difficult due to the flashlight being the only light source, so I had a hard time actually figuring out where I was going. I think that adding a faint glow that goes across the room from the computer screens would have helped a lot there from a disorientation standpoint, and a realism standpoint I guess lol. 

I also found the controls showing incorrectly as kind of frustrating. I did read the instructions, but the lack of sounds for clarity made it difficult to know that what I did was actually working. 

All that being said, given how precise you have to be when dealing with the entities, I think some polish would make this a pretty interesting game. 

Thanks for playing!
Its true a glow would have helped a lot and 2 fixed cameras was not really necessary.
Yes the [click] would have been a inconvenience! and sound yeah its a major problem couldn't work on them.

I totally agree and am working on the UI right now for the game!
and reworking other things too such as camera and 3d models + sound and mainly dialogues!
Thanks for the feedback!

(+1)

If you post an update to the game, even after the game jam is over, I'll check it out if you want as well :) At least once anyways haha. I'd love to see how you can improve it if you decide to! Game jams are a great place to learn and gather feedback, good luck on this and future projects!

(+1)

I'll be glad if u did that, it will take some time to get it out there since i got college n all but i have plans to expand it and realize what i couldn't in the game jam but polish comes first and fixing what mistakes i have made :)