I like the artwork, sounds, and theme. They all fit together nicely and feel polished.
I find it a bit difficult. Possibly I was unlucky with the rng, but in several plays I couldn't grow enough to match the pace of worms that knocked my size back down. A future improvement could include a difficulty setting to change the rate of good/bad spawns, growth rate, etc.
I haven't figured out what the left bar "Attention" means for game play, is that good or bad to have more of that?
I find it pretty hard to jump up on things after infecting them early on since they are much bigger than me.
Overall, I enjoy the casual game play, and even though I didn't complete the main objective, I had a good time!
Thanks for the feedback. I'm messing with complexity! Although everything worked out yesterday. In my opinion, I have an error in the worm script)