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(1 edit) (+1)

I like the artwork, sounds, and theme. They all fit together nicely and feel polished. 

I find it a bit difficult. Possibly I was unlucky with the rng, but in several plays I couldn't grow enough to match the pace of worms that knocked my size back down. A future improvement could include a difficulty setting to change the rate of good/bad spawns, growth rate, etc.

I haven't figured out what the left bar "Attention" means for game play, is that good or bad to have more of that? 

I find it pretty hard to jump up on things after infecting them early on since they are much bigger than me.  

Overall, I enjoy the casual game play, and even though I didn't complete the main objective, I had a good time!

(+1)

Thanks for the feedback. I'm messing with complexity! Although everything worked out yesterday. In my opinion, I have an error in the worm script)