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(+1)

The visuals were great, the house in particular was beautiful and the mountain too. I liked the switch in gameplay when having to crawl through the cave and climb up the rope.

Hitting the cave wall was a bit tedious, I think it could have a little more to it like crawling and climbing do, since hitting the wall is just about pressing E. Maybe add some cracks or some sign of progress with hitting the wall, since at one point I wasn't sure if dialogue would be advanced naturally or through me hitting the wall.