Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Another sneaky update that probably no one will notice since it mostly involve using the mouse, but alas it was necessary:

- Added cursor locking, confining and visibility logic based on UI,  action map state and inputs. Now working on with all UI.

- Now new quests get added to the top of the quests list instead of the bottom.

- Proper UI deactivation during fade ins, fade outs and loading screens.

- A lot of minor UI improvements and bug fixes.