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It's fixed now, sorry for the problems 😅

i still wish you'd give up on the breaking mechanic... it serves no purpose other than annoying people :|

 I've lowered the probability a lot; I don't think it's a problem, but personally, I see it as necessary to give the game more life. This mechanic will make sense in the future, but for now, what I can do is change it. I was thinking of only damaging habitats when the player is online, but for now, it's just an idea.

(3 edits)

The Wake All button is returning

{
  "error": "Error waking creatures"
}

Correction, only the one in the Dashboard is broken, it’s missing the {“payToWake”:true} which seems to be required now.