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(+1)

Here comes the game review:
The game is a bit underdeveloped, where some additions could make it better.
When during the game the mouse is idling, it disappears, resulting in Uni just shooting upwards. For that reason, during the bosses, I had to shake the mouse a bit, for it to not disappear. Maybe you can fix it somehow.
It would have been cool if enviromental traps and enemy projectiles could damage other enemies. That would have added more fun value.
The characters' existential rants are a bit cheesy. At least Neptune does it better with her sarcasm.
The other thing that is cheesy is the ending. It's literally "That was just a dream". After Purple Heart fight, I would have put the final final level, and "depth meter" would read "Layer SURFACE". It would have been like the final level in Serious Sam 3 - a very long level with every single monster giving you the biggest ever fight with some dramatic music. At the end there is final puzzle boss (I vote for Arfoire), so you have to think about defeating her and at the same time dodging bullets.
Final verdict: Almost good
Here's the same review on DA

I appreciate the feedback! The mouse issue should be fixed now.