Further complicated by people like myself who Do Not Like safe & generic.
It's like every time I find a game or story that feels like it was written with my narrative or gameplay preferences in mind , there's a high chance it'll get dropped or changed.
On top of that, what really doesn't help is that I'm old enough to have seen way too many projects fail because the creators or decision makers ignore what works in favour of what the audience does not want.
"Oh, it's just the haters. I'm sure we'll succeed anyway." They rarely do.
And it's always things with great potential and that deserve better than their eventual fates. Seen it too many times.