so my experience of anything hypnosis related is that, well, i have no real desire to be hypnotized (i never would want to relinquish control of my body), and so if anything the presence of hypnosis makes me less likely to want to engage in-depth with a game.
and this is interesting here, because i actually really like the idea of a game that suggests you to complete specific physical interactions with your real body as part of the gameplay. i think that novel modes of interaction are always really awesome to see, and i think i would have done at least a couple of them... if the game wasn't marked as a hypnosis experience. when it is marked as hypnosis, i have absolutely no interest in completing any of the instructions within.
now i can see why, you know, for safety, it might not be a good idea to have a game that is hypnotic in some way without explicitly telling the player that it is. like, if this game was exactly the same except without any mention of hypnosis, i personally probably would have gotten more out of it, but perhaps it would be dangerous in some way that i'm not really aware of due to not being a hypnosis person.
but i do wonder. like, i feel like you could present a "non-hypnosis" mode that removes any attempt to instill triggers or whatever, but still keeps the instructions for rubbing your hip and so forth, and lets the player simply decide to follow each instruction or not as they come up. i think such a mode would be a lot more interactive for those of us who don't care to be hypnotized.
i do think no matter what, there is no way this game could possibly get me to moan or to masturbate. i just have absolutely no desire to do these things as part of reading it, and if i did let myself into the hypnosis more i simply don't think i would have done them anyway.
similarly, for me the instructions/story will say something like "do xyz" and then i push the "yes" button as that's the only button available but i'm saying "no" out loud while doing it.
anyway, that's my mandatory rant about hypnosis. these are the thoughts that occupied my mind for probably 95% of the game so they are the main thing i have to say. it is just kind of what happens when i play a hypnosis game--i still don't really have a great understanding of how hypnosis is supposed to, like, work, so all i can think about when playing is the topic of hypnosis.
as far as the writing itself goes, i do think i was pretty confused at times. the first hop especially was confusing, as i wasn't sure if the previous alien character was supposed to be me, or just a character that i had already hopped into at some point. so then i was confused about how "i" could keep doing stuff if my consciousness was suddenly in another body. i think, though, that the character that is me is actually supposed to just be real-life me, and the first character we're inside is a hop of some sort.
this might be a me problem but i think the word "fapping" completely broke my suspension of disbelief temporarily.
i think some sort of way to review the mission statement (and possibly other information) during the game would have been helpful. i was kind of surprised at the point that game ended as i thought the scene with the three prisoners was just an interstitial before we got to whatever it was that we were trying to do inside Annalisa Vth; i didn't remember the exact mission statement.
the scene with the boot shining was very cool, i definitely enjoyed it a lot. after reading some other comments it sounds like it might be a specific thing/kink? if it was kinky i must have missed that; i was reading it from annalisa's perspective and she didn't seem very turned on, mostly just amused, so that's what i was. (i do think this is evidence that reading from a different perspective impacts your feelings as a reader pretty significantly, even if you aren't otherwise following the instructions. so, maybe i got a little bit of the hypnosis flavor after all).
i think my favorite scene was when we jump into the shapeshifter. having completely different styles of text and writing definitely adds a lot to the body-hopping feeling.
as others have stated, the text blur is a very cool effect. i could see it legitimately helping with hypnosis in some way, as i definitely felt more of a "sinking" sensation reading the blurry text than not. although, this was kind of a problem with the undo sequence at the end, as the "yes" button or whatever it was was still blurry, which to me felt like it was pulling me back into the hypnosis rather than helping me leave it.
anyway... hope some of that wall of text is helpful in some way. i do really like the concept for the game. integrating our physical selves into gameplay through text alone is very cool, and also very appropriate for a horny game jam--i think the sort of masturbation instructions are pretty neat, even though i would not be turned on enough to make use of them. the sheer amount of writing here is also impressive. good job!