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(+1)

I like the Mac aesthetic! The alternating white-and-black squares are a bit harsh on the eyes when moving orthogonally, but maybe that was normal for the Mac :)

I have a few suggestions:

* A message to say when something has been picked up would be useful.

* When selecting a wand from the inventory, you have to then close the inventory before you can use it, but there's no guidance for this

* The teleport wand says "Select an enemy to teleport", which is inaccurate as the wand has to be fired at the enemy.

Thx, i tried :) Yes i realized that it feels like the tiles are flashing when you move. In the game i was inspired by they went for a chessboard aesthetic too but they made black tiles brown. I liked the black&white chessboard look so much so i kept it, So it's on me :) Maybe if the movement was lerped intead of snapping grids it would feel less jarring but idk

I added your feedback to my to do list for the next update. I was going to add picked item message on log but i forgot it.  I entered the "Select an enemy" string bcs it was my plan to do so but i couldn't pull it off within the limited time then forgot to change the log. 

Thx for playing my  game and for all your valuable feedback!