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A little gameplay, a little critique ;)

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Thank you very much for playing and your critique! As the team's composer, it makes me very happy that you liked the music :-) Yes, we would love to add more levels and mechanics to the game. It was not possible during the 72 h limit we had during the game jam. Same holds true for the story and a more lush soundscape. Perhaps we can do that in a post-jam version? ;-) The inspiration for the game's name was the game Terra Nil and the Garden of Ninfa in Italy, which inspired the game play mechanics and the visuals. And there was no AI at all used in the creation: All code, 3D models, sound effects and music where handcrafted by humans. Everything except the base recordings of the sound effects (which are mostly taken from freesound.org and some from opengameart.org) was made during the 72 h limit of the game jam.

I'm really hoping it gets some post-jam love! And you guys should stick the 'No AI' tag on it as zero AI is quite the boast these days, I think.

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Thanks! I added the tag as you suggested.

I also replied under you youtube video with some of the same information for your viewers, but I think I was caught by the youtube moderation.

Weird, can't see a thing about any comments at all from Studio's side. Youtube up to some of it's tricks, it seems :(

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Can you perhaps try to add the information as a pinned comment?

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I added a  summary of them.

A thought strikes me... if you added links into your original response, that's probably why YT killed the comment. Default auto-moderation doesn't like links :(

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Perfect. Thank you a lot!