Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

Great idea with the game board! I didn't even have that on my radar. It fits GDAAL really well.

Pg 6: in the reward table on the left 1-2 should be 1d6 gold + key

Thanks for pointing that out! I'll make sure to fix it in the next version.

Pg 10: Event table result 9-10 is a locked chest. It says you can unlock with a successful dex check. However, on pg 52 it states you can’t open a chest unless you have a key. I assumed for the specific event only I could do the dex test.

That is correct. This specific event acts as an exception to the general rule.

Pg. 30: Event table entry 12. I think the effect should be 3 soul shards instead of soul splinters. Pg 52: In the stat block of the final boss I think “Schaden” should be “Damage”.

Thanks for the feedback! You have a great eye for detail.

Is the minimum damage for the player only? Based on pg 21 I assumed it was for the player’s attack only as I know for monsters a critical hit is not double damage. When I met the final boss I had 4 clues and was first level. So, he got 1d6+1 damage. If he rolled a total of 4 or less I gave myself 0 damage. Is that right or should it have been a minimum of 1?

Yes, that is correct. I suppose the boss simply swung and missed that time! I will make sure to include this in the official rules.