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(+1)

uhh
- the map screen is clear enough except for how moving your mario works, i'm confused about that, probably more clear if i played DUNGEON ENCOUNTERS first.

- game would generally benefit from a lot of little things that DARKEST DUNGEON does during battles for clarity, such as being able to hover the mouse over an enemy at any point to see their status. 

- also at some point in the future a little dictionary with what the status and elements are would be great.

- everything else is peam