I think I might have broken it. I could not leave the first section. I used the spell to find a way to go. Then dig was not digging. Overall still enjoyed the art and sound!
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The Last Sorcerer's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Ultimate Impression (this decides the winners) | #39 | 2.462 | 2.462 |
| Humor | #42 | 1.769 | 1.769 |
| Audio Design | #49 | 2.385 | 2.385 |
| Visual Design | #51 | 2.538 | 2.538 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Post QA;
Game is cool, balancing is nice, I broke the game and got out of bounds ehe~
Spells are creative, the leech is a bit much and annoying but in a good way I wanna step on them-
Overall a good decent game but please extend the lumi time or just make the game a little bit brighter :D!
This game made me bust out my gamer mouse with wheels tho-
This was really cool! I liked the spells, they all felt unique and useful, even though fireballs created light I still wanted to use the dedicated light spell. I think it's cool how the last sorcerer spoke French, I can't understand French but it made the character seem fancier and not knowing what was said adds a layer of mystery for me personally. The sound design was great and fit the vibe of your game very well.
I really liked your game from the start thanks to the storytelling, I felt like I started a sci-fi movie!
The range of spells was a good idea, and the ghosts really scared me (I'm ashamed).
The joke with the OVH servers was really funny, being able to set them on fire would have been a plus lol
You did a great job!
Virus total 100/100 - perfect! https://www.virustotal.com/gui/file/a30757fdaced5b2b01a43651642425666cf958f9671c42aea4a5837369535d33
What about game: I wish there was always light, the worms were less frequent, but they hurt more. I had a tactic: I stupidly ran, got heal, and broke down walls without fireballs ;D It’s a cool idea, and need to work on it a little bit.
The concept it’s fantastic! And I love the effects when casting spells, they are really well made! I’d love to see a little mechanic or minigame for casting the spells, I think it would make it even more interesting. Congrats on the entry! :D





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