Thank you so much for the detailed feedback!
Regarding the controller issue: that is very strange! I actually use an 8BitDo controller myself to play and test the game, and I haven’t encountered that specific bug yet. I’ll definitely investigate the input mapping to see if there’s a conflict with that specific model or a D-input/X-input glitch.
The Katana weapon really is harder to play with, but its also hard to not make it overpowered haha, ill keep messing with it until is perfect.
The Shop with the ‘!’ is genius!
I love the idea of bamboo spikes and shrines! Altough the current theme is Ninjas, im probably gonna mess with different themes also, so the boomerang is also a really cool idea.
The difficulty spike in Level 3 is also noted. I’ll be looking into the enemy scaling to make sure it’s challenging but not impossible. Balancing the difficulty is currently the hardest part of the development haha
Thanks again for playing and for helping me make the game better!