The first time playing experience was a bit funny. I'm creating characters. with no context for doing so, in a dark menu with no sound to speak of. A little creepy. Then all of a sudden, I'm blasted with high octane music and character dialogue over a battle grid.
The music is way too energetic and doesn't match the gameplay at all. I turned off the music, but the grating static noises still persisted and there was no way I could turn them off.
The character sprites look great and are well done, so it's weird that the background tiles are solid black and fuchsia. They look good in the screenshots; the web build might be broken?
The good news is that the gameplay is fun, and has good visual and audio feedback for attacks. It seems I assembled a decent party, and was able to strategize quite a bit.
One thing that confuses me is the movement system. My character has 4 Movement, so why can't they move one space to the right? And why can't my characters move to a space directly between a party member and an enemy? Many times I wanted to do that to protect an ally with low HP, but for some reason was not allowed to.
My main bit of advice would be to either focus on a story for the game, or make it more open-ended to allow the player to create their own. The current dialogue is strange, and doesn't seem to have anything to do with anything. Also fix the background tiles and mellow down the music a bit. Something that sounds upbeat, but doesn't make me feel like getting up out of my chair and going for a jog down the street.