Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Bunker Love

An 18+ survival game with LLM companions. Supply your own API keys or host a private and local LLM with LM Studio · By Coffee Until Midnight

Issue Starting Game

A topic by Forbidden Arcana created Jan 24, 2025 Views: 1,222 Replies: 3
Viewing posts 1 to 3
(1 edit)

Hello, this game seems like a really intriguing concept, I am curious to play it. However I have run into the same issue in both available versions.
As soon as I load in, my camera is slanted and facing the wrong way from the menu, I also cannot seem to select anything on the menu with mouse, keyboard, or controllers. I wanna play but I get stuck in the start menu room.
Running with LM Studio setup
Using Old Oculus Rift(But I get the same issue when running in desktop mode)
rtx3060 gpu, i7 processor. 
Please help! Thanks :)

Developer

It sounds like the game is connecting to your headset and you’re looking through your monitor while it’s expecting you’re using VR.

Try turning off your VR software if it happens to be on, or disconnect your headset and try the PC version again. I’m thinking it should appear to have a normal camera after that.

In the game’s code, it’s looking to see if a VR headset is connected and valid, and if it finds one, it spawns a VR character instead of a normal PC character.

As far as launching in VR goes, I think that should work okay, but I’ll check and let you know if I see any bugs and what I might recommend.

(+1)

Yeah, this issue still exists, just a dark room in VR, you can look around, but the vr controllers do not work. Just a view looking down from the ceiling of a lady standing in front of a closed door. Turning around you can see menu option clipping through the wall, but no way to interact with them. The controls do not work.

I am also having the same issue. HTC Vive. Loads into a room that looks like a menu, but no way to select anything. One time it seemed to load, but it was just a big empty area with 4 characters standing in the distance in front of a door.