Very useful. I've been looking for a SRD that has PbtA-style degrees of success (from disaster to crit hit via fail-forward) and stats, with a simplified version of the label system from the Mist Engine. This seems like it might just work.
It's a sweet bonus that this was made by a fellow Pinoy designer.
Will definitely let you know if I end up building my own Grown With Bloom game (possibly adapted for solo play).