Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I really have to add some extra praise on how well the truck is done, but I am not without some suggestions that in my opinion would improve it further.

The first is on the front hitch. There aren't many towable/tow along vehicles that you can hook behind a tractor and drag from field to field. While you have the bar on there, it generally doesn't attach to anything without the "tow bar" mod. Would be nice to bypass it.

If the tow bar mod cannot be bypassed, perhaps some tie down straps and a solid roof? Would be nice for said bar could be attached to the roof,  as well as other cargo.

Functionality, I can't find anything wrong with it. It runs and drives perfect. Amazing work as always.

It's meant to attach Trailers/Implements, not other vehicles

Fair. It might not meant to do that, but it would be nice if it did. I play without teleporting, so dragging a quad or truck behind helps for moving between fields.

What about the other suggestion? Straps on the roof rack? Thoughts?

Giants limited what configs we can do and if i add straps on the roof, they will stay on even if you haven't selected the rack, so i'm not gonna be adding roof straps either.

Whatever. It's not like they're always visible.

Visible or not, i don't plan on adding them for the reasons i explained. If you wish, you could add them yourself, everything is set up,  you just need to add the nodes in GE