Nice itch.io page and presentation overall. The premise of remotely controlling cleaning robots to investigate abandoned office buildings after an apocalypse is a really creative setup and fits the theme well.
I thought the perspective shift where everything around you is much larger was interesting, and the static night-vision camera view made the experience feel unique. It gave the game a distinct surveillance / remote-operator vibe that I enjoyed.
One thing I struggled with a bit was understanding what I was supposed to be doing moment-to-moment. The concept is clear, but clearer objectives or prompts during gameplay would help players understand how to interact with the systems and progress through the experience.
Since this was made in Godot, you might also consider doing a web build in the future. Browser builds tend to get a lot more play during jams because players can jump in instantly without downloading.
I also really liked the storytelling potential in the setting. It could be fun to push environmental storytelling even further. For example, weird conspiracy boards with red string connecting notes or strange office clues in the background could add some memorable easter-egg moments.
Overall, the concept is very cool and I like the direction you're going with the remote-operator horror idea. I'm excited to see where the post-jam version goes.
Also, if you get a chance during the rating period, please check out and rate our game as well before the deadline. We're still trying to get enough ratings and would really appreciate it!