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(+1)

There’s a really in depth combat system here! The fact you can get different moves via pinning is great, and I liked the implied strategy that comes from choosing what way to end your turn. The evolving icons for both players as they got more and more turned on was great.

Agree with the other comments that the text passages were a touch too long when you’re here for the combat, that the lack of feedback made it difficult to tell what was effective and what wasn’t, and it would of been nice to have some feedback on the enemy’s turn to make it more tangible.