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(+1)

Visuals

1 ... interesting menu, looks good so far

1.1 . add parallax motion ob objects to give feeling

2 ... smother transition between screens -> now is harsh cut.

2.1 . example: fade to color

3 ... (new game setup): misaligned aesthetics

4 ... (game): I am able to see full black outside of map:

4.1 . (game): maybe create fake map just to fill this space -> this map is not used in simulation

5 ... (game): try to avoid patterns when creating map

6 ... (game): darken all outside when your goal is user to select 1 of 3 buttons


Controls

1 ... ASDW works good

2 ... scroll zoom is very slow (it require me 5second to fully zoom)


Sound

1 ... fits well into game +1


Bugs

1 ... (visual): when scrolling in you get lines between tiles on map:

1.1 . fix: add 2px padding of border color around every tile