Visuals
1 ... interesting menu, looks good so far
1.1 . add parallax motion ob objects to give feeling
2 ... smother transition between screens -> now is harsh cut.
2.1 . example: fade to color
3 ... (new game setup): misaligned aesthetics
4 ... (game): I am able to see full black outside of map:
4.1 . (game): maybe create fake map just to fill this space -> this map is not used in simulation
5 ... (game): try to avoid patterns when creating map
6 ... (game): darken all outside when your goal is user to select 1 of 3 buttons
Controls
1 ... ASDW works good
2 ... scroll zoom is very slow (it require me 5second to fully zoom)
Sound
1 ... fits well into game +1
Bugs
1 ... (visual): when scrolling in you get lines between tiles on map:
1.1 . fix: add 2px padding of border color around every tile