This was a cool platformer game! However, there were a few things which I didn't like: If you move, the cube (player) rotates into the floor which looks off. If you decide to reverse the gravity, it takes ages to finally flip the player around (or im just too impatient ;D). It was kinda hard to see things, resulting in me pressing the zoom out button most of the time. Zooming more out with the camera or making it so the camera would show the whole room and not follow the player could maybe help.
Interesting game! Although I'm a bit sad that Newton invented gravity so I can't flip my gravity at any time ;(
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Thanks for the feedback! Regarding the player rotation, I actually designed it that way on purpose; since the jam's theme is 'Strange Places,' I wanted the movement to feel unconventional and a bit 'off' to add to the strangeness of the world. As for the gravity flip speed, it's a balance I'm still tweaking, but I appreciate your patience! I've also heard the comments about the camera and I'm looking into better ways to improve visibility. Glad you found it interesting—and yeah, Newton definitely made things harder for all of us! ;D