lot's of progress since last time. lot of cool ideas of messing with the player in this. some are kinda op though imo like the one that shifts an entire horizontal line at random or the double-blocks one. i feel like getting 7 lines against those enemies is kind of a tall ask, but then again there are items to mitigate that i guess.
while fighting a missingno the game crashed though.
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ERROR in action number 1
of Draw Event for object obj_tetromino:
local variable _ghostPiece(100480) not set before reading it.
at gml_Object_obj_tetromino_Draw_0
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gml_Object_obj_tetromino_Draw_0 (line -1)