- Cool, but really hard to tell what's going on. I thought the 'F' prompt in front of the portal was some other kind of sigil...
- I can't tell if parrying ever actually works, and it probably needs some other effect to show it go off and when it's active.
- Spells feel good to use.
- Dashing feels unimpactful.
- Sometimes it feels like enemies are teleporting around in a buggy way.
- Because the controls use LMB a lot, it's easy to accidentally click upgrade just as it shows up without being able to read what it says. Probably not that bad since it only shows up after a level when enemies have all died for a few seconds, but it happened on my first run when I didn't know about it.
Viewing post in Oblivium jam comments
Hey, thanks for playing
I'll do something about the F prompt to make it clear and I like the idea of making it more visible when youre parrying. Currently it just plays the parry animation and thats it.
As for enemies teleporting around, thats probably from that one enemy which I wanted to have a teleport attack but it still feels bad tbf.
Not sure what you mean with dashing feeling unimpactful. It just gives you invul frames and you dash wherever. Like you don't need to because you can just do circles around everything?