Uploaded a sneaky update to fix a few issues found after playtesting:
- Added coyote time.
- Stopped gravity affecting player during cinematics.
- Fixed vertical velocity after leaving moving platforms.
- Made jumping less floaty and more dynamic.
- Made longer parkour climbing actions run faster.
- Increased aerial movement control during falling, jumping, gliding.
- Increased gliding distance while holding chickens.
- Plus a few minor issues.