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(1 edit) (+1)

Uploaded a sneaky update to fix a few issues found after playtesting:

- Added coyote time.

- Stopped gravity affecting player during cinematics.

- Fixed vertical velocity after leaving moving platforms.

- Made jumping less floaty and more dynamic.

- Made longer parkour climbing actions run faster.

- Increased aerial movement control during falling, jumping, gliding.

- Increased gliding distance while holding chickens.

- Plus a few minor issues.