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(1 edit)

The movement felt awesome! I loved the simplistic art style, and the music was relaxing.  The game when I opened it looked like "Thomas Was Alone". The player block felt squishy, and fun. The intro/tutorial was awesome. And like b3agz said " Has a good difficulty curve about it". The  game was just awesome. Their are two very minor things I did not like about your game: (1) The transitions between scenes were not that nice it felt very jerky (Maybe have like a scene wipe or something) (2) I figured out that I could hit space and wall slide long before the tutorial told me I could. These two things are very minor and just my opinion. Overall strong entry, fantastic job, and keep it up!

EDIT: The game was very one-bitish.

You can use all the mechanics before the tutorial tells you that you could, but the tutorial is there to emphasize when you need to use them.
And I did not like the transitions, but time was stronger than me.
Thanks for the feedback.

(1 edit)

I know I was just thinking of Mark Browns (Game Makers Toolkit) video about not having to baby the player in the tutorial. I understand that time is our "enemy". It is all of our "enemy". I did not finish even close to what I wanted to finish in my game due to time.

EDIT: Awesome job again!

Thanks bro!