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How does it indicate that? I just got a number '104'. I checked H as you asked and it says it's a 'sum of levels of all nearby monsters' - how can I possibly use this number to actually solve anything? All it does is give me a very vague idea of a danger level.

Like a 'level 80' can mean there's one level 80 monster that will kill me instantly, or that every field around it is surrounded by a level 10 monster. There's no correlation between monster placement and the number.

There is option to flag mines, but like I said, it is impossible to predict where enemies are.

Not only that, but maps are so filled with stuff - sometimes completely meaningless stuff like a brick wall - that don't show the threat number. It took me a bit to realize the sword icon means combat, but I get it now.

It seems impossible to play this in any way meaningfully without dying after 2-3 moves. Worse, I do not understand how I could prevent dying if the only thing I can do is click tiles. Clicking tiles will almost always result in me losing health , and I cannot actually do anything to recover health if I don't get lucky and find a potion.

Currently, you're completely at mercy of RNG that you won't accidentally click a level 100 monster and die instantly.

In fact: can I even level up? I played this game 20 times and haven't managed to level up *once*.

                                                                                                                                                                       

My recommendation would be to: make monster level distribution uneven, making it so low level monsters are MUCH more likely to appear and high level monsters are much more rare; and heal player for 10-20% of health every time they click a tile that does not have a monster in it.

(+1)

Hi Silicon,
Thank you for you valuable feedback. I think I have not done a good enough job explaining how this game works, so I have put together a little tutorial on youtube. My game is more like Dragonsweeper, so there are still mines (level 100), but the objective of the game is very much more about fighting monsters to level up to refill the health bar. Let me know if this makes more sense!
- Nick