Nice work on the presentation. The main menu looked great and the options menu seemed fully functional, which is always nice to see in a jam project. The 3D art was also really well done and the sound effects added a nice creepy atmosphere that helped sell the strange world vibe.
The portal / reality shifting puzzle idea is interesting and fits the theme well. I liked the concept of using Focus Mode to interact with the environment and discover hidden elements.
One thing I struggled with a bit was the scale of the level. It felt very large and I wasn’t always sure where I should be heading or what the next objective was. A few subtle visual cues or environmental hints might help guide the player so they can focus more on the puzzle mechanics instead of searching the whole space.
I also noticed that the credits screen didn’t seem to scroll, so I wasn’t able to see the full list.
Overall though the atmosphere, art, and puzzle concept were really solid and it’s impressive to see a full 3D environment like this in a jam entry. Nice work getting this finished.
If you get a chance during the rating period, feel free to check out our game as well. We’d love to hear your thoughts!