Cool detective game with great art direction and music! I think with a better capsule art you would have had more players (but I'm guilty of that myself). I would have love more variety in the way you find hints and in the suspects, but I get that your time was really limited. Maybe adding more effects and animations around the text, like colors or a typewriter effect would help a lot to keep the player focused. Great entry, have a nice day!
Viewing post in Strange Places Case #1: Hotel jam comments
And if you want a perfect fullscreen for you game and it could also help with your loading time issues, you don't need to launch the game on a new tab on itch.io. You just need to add a little more height to your game on itch.io than you added to your game in Unity. For example, I chose a resolution of 960x600 for my game in Unity and 960x650 on itch.io. This allowed space for the Unity's full-screen banner just below my game window. Have a nice day!