I like how creative the alien encounters are based on their hiding location as well as their funny dialogue. The RPG system is a bit simple, and I found myself simply attacking the whole time. A more fleshed out battle system would be cool to see in the future. There were some encounters where I didn’t even see the alien, but the game detected that I was looking at one, such as under the pillow, and the right speaker. Maybe one way to add game polish when finding an alien could be to have the game briefly pause, have the camera look directly at the alien, have the alien flash and/or animate, then transition to the battle. I ended up finding all but 1 of them, but when I went through a door I fell out of the game world and into the void, so I guess the aliens win?! Great work!