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Thank you for your comment @trust_me! :D Yes, the game definitely needs more bang but I was giving a go at a different game engine for these game jams so I ended up losing a bunch of time just tracking down documentation on how to do some of the more simpler tasks. For the projectiles, I wanted to keep the resolution fairly small so making them bigger would be hard for the player to dodge (also, I’m not a very good artist so there’s that challenge). Glad you liked the concept!