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these customers remind me too much of the real ones lol


it was fun. two suggestions, the main menu could've had some sfx or colors when you highlight a button to press. because it was a static image I wasn't immediately attracted to where to start the game, especially because the play button was so small. even though there's the small letter bolding, it's still hard to see. the second was it was hard to see which flowers were which because their text was hidden by the pots. I feel like it could've been more incorporated into the art maybe written onto the flower pots or something? still it was a solid game

Hi. Thank you so much for your suggestions! I indeed agree that we should've made the UI in the main menu more stand out. Because of the deadline coming fast, we got frustrated and rushed to skip through that part.  Similarly, that also happened with the UI of flowers building step. Looking back at it, we will make sure next time to prioritize these elements you've mentioned to improve the game.