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(+1)

Found 2 bugs, when setting up a networked play on the server:

-Passive health restoration for troops does not appear to be working.

-Player armies do not appear to move simultaneously and when they bump into each other, the attacker is often on the wrong side. 

Is there any way we could help you test and bugfix? We are very, very interested in getting this to  a competitively playable state.

Hi! First of all thank you for trying the mod :)

Did you play the mod on the public servers? I should had specified on the description that the mod currently works ONLY with self hosted servers, because the mod affects the game both server-side and client-side. 

Thank you so much, it works now! 

I hate to impose, but would it be possible to add a configuration setting to turn off enemy battle reports? It provides a lot of free information that damages the competitive environment.