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Yes, lol the Impact Buster it is 100% an impact play pun. The stars really aligned on the theme cuz I had this melding with the ship idea cooking for a little while, I was so glad to hear that was the theme. 
It being a jam game I really didn't want to make it bullet hell hard, I was mostly going for it looking intimidating. I do want to come back and make it more of a challenge later, but still accessible for people who mainly want the story.

Totally makes sense re: the difficulty - I figured that might have been intentional, but knowing how notorious the genre is and the masochist mechanic I was genuinely surprised to die only once! A wise choice to prioritise story access, and an enjoyable one. :D