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I really loved this! It took a bit to figure out how to interact with the game - the fact that button clicks don’t correspond directly with movement threw me a bit - but this is one of the few games in the jam so far I’ve come back to fiddle with and actually complete.

The art is a standout; the variety of items in the shop, the backgrounds, and the end screen (what a cute touch!) all are touched by that same care. The rabbit character is especially great - I love the customisation by body parts rather than gender. Excellent application of the kink too; consensual somniphilia content isn’t common, and this game really shows both the sweetness and eroticism of that kink in a really unique way!

Definitely agree with another comment that indicators for some of the timing based abilities would be great, since it can be difficult to know when it ‘counts’. I also can’t say I know the best way to path towards faster times - I finished night 16, and it’s not obvious where to start to improve that. Items feel like they could be key, but it feels like you unlock them too late to matter for optimizing? Its always a good sign when I’m caught about how to play with the mechanics of the game, rather than fighting the game itself - looking forward to playing again in the future.