Dropping a couple of other minor thoughts here while I have them...
Maid themed items (Feather Duster, The Persuader, The Sweeper, etc...) often do Tickle damage, which is reasonable. However, Dirt Piles, the omnipresent random 'enemy' of any player character that agreed to start in Maid Bondage, are immune to Tickle, on account of having Psychic 0x. This should probably be changed.
It'd occasionally be nice to be able to buy prisoners and loot from non-hostile factions. Rescuing a faction's prisoners or opening their chests normally draws aggro, but it feels like if you're on good terms with a faction, you ought to be able to just pay them. Bandits in particular talk about selling slaves outright; if you happen to be on good terms with them and in their prison, you ought to be able to buy their prisoners from their guards. Similarly, some chests are too valuable to pass up (especially the ones that give spell points), but it hurts to ruin your good relations with a faction by angering whatever guards might be there. In much the same way as you can buy any random items an NPC happens to be carrying, you ought to be able to buy access to a chest, perhaps by bribing them to look the other way?